Gamification of the Sustainable Development Goals: Making Social Justice Learning Accessible, Understandable and Fun

In this workshop, we will dive into each of the 17 Sustainable Development Goals and the ways that they relate to your class and curriculum expectations. Throughout this activity, a variety of gamified resources and activities will be demonstrated that can be used to teach the SDG’s, as well as how to approach these activities in a way that addresses intersectionality amongst students.

Target Audience

Teachers looking to 'Gamify' their Classroom!

To Bring/Important Notes

If possible, please bring dice! Virtual dice roller will also suffice (ie. 


W13 12:20 PM - 1:20 PM

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  • Dana Fallis

    Dana is an Ontario and British Columbia licensed teacher with experience teaching in Canada, Vietnam, India and the Philippines. She is currently General Manager for Insight Global Education, a Vancouver-based education company which seeks to inspire global citizenship. Like the entire Insight Global Education team, she is passionate about experiential learning and providing opportunities for student-lead inquiry.